I'm a software engineer who enjoys building useful and high quality applications. I graduated from the University of New Haven with a degree in Computer Science, where I worked on projects that strengthened my skills in programming, problem-solving, and collaboration. I like working across both front-end and back-end, and I'm always exploring new tools and technologies to grow as a developer. I care about writing clean, efficient code and creating software that solves real problems and improves user experiences. Outside of coding, I enjoy watching sports, listening to music, and catching the latest movies.
Mage Hand is a VR networking simulation built in Unity that allows students to set up and visualize computer networks in an interactive 3D environment. Students can place, connect and configure devices. Instructors can create custom lab scenarios for students to follow and complete. The platform also enables instructors to observe student progress in real time.
Demo Video →A full-stack web application built with React (Next.js), Firebase, and Tailwind CSS that allows creative professionals to collect, organize, and curate visual inspiration through human made boards and draggable, canvas-style layouts.
Visit Website →This project uses the Spotify API to analyze songs from a user's selected playlist, identifying their musical preferences based on attributes like tempo, energy, and valence. It then provides personalized recommendations, suggesting new songs that match the user's favorite types of music.
Github →A Unity-built 3D platformer in C#, where players navigate platforms and overcome obstacles to reach the top of the tower.
Github →A Django project built with Python, HTML, and CSS that utilizes the FastF1 API to visualize and analyze Formula 1 race data.
Github →I'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.